A toolkit to design more effective donation interfaces with deception.

This is your current design,
+0% clicked donate
but with a deceptive strategy, it might be better.
+50% clicked donate
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Preface
Deception and User Interfaces
This framework is part of a study where Yuan Jie explores socially acceptable ways of designing interfaces that utilise deception as a method to influence behavior. Deception is defined as altering information through less transparency, creating pressure, and encouraging risk-taking to make people favor a decision that benefits the deceiver. This framework presents the outcomes the study as a instructional guide to help you make your own deceptive interface.
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Introduction
Yes! Make people do what you want them to digitally!

Make socially acceptable deceptive interfaces in 4 simple steps.

About the Deceptive Interfaces Framework
The framework consists of four libraries that are designed to be considered in sequence. Each step consists of examples and guides that you can adopt in your own design. Follow the guide to make your own deceptive interface in sequence.
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Getting Inspiration
A question to ask yourself

When did you feel like you were influenced to participate in an activity?

A question to ask yourself
When did you feel like you were influenced to participate in an activity?
Popular Terms
Shopee
Game
Donation
36 Community Observations
Person 1
Person 1 felt cheated at Participating in Lucky Draws.
Person 2
Person 2 felt cheated at Humble Bundle's Checkout.
Person 3
Person 3 felt cheated at Gambling Games.
Person 4
Person 4 felt cheated at TikTok Videos.
Person 5
Person 5 felt cheated at Fake Game Advertisements.
Person 6
Person 6 felt cheated at MacDonald Kiosk.
Person 7
Person 7 felt cheated at Save the Dog Donation Boxes.
Person 8
Person 8 felt cheated at Kickstarter Campaigns.
Person 9
Person 9 felt cheated at Massdrop Checkout.
Person 10
Person 10 felt cheated at Shopee Bundle Sales.
Person 11
Person 11 felt cheated at Chinese New Year Ang Paos.
Person 12
Person 12 felt cheated at Shopee Spin and Win.
Person 13
Person 13 felt cheated at News App Subscription.
Person 14
Person 14 felt cheated at Face to Face Donations.
Person 15
Person 15 felt cheated at Tissue Selling Aunties.
Person 16
Person 16 felt cheated at Online Scams.
Person 17
Person 17 felt cheated at Misleading News on TikTok.
Person 18
Person 18 felt cheated at Telegram Crypto Groups.
Person 19
Person 19 felt cheated at Amazon Checkout.
Person 20
Person 20 felt cheated at Twitch Misleading Opt Out.
Person 21
Person 21 felt cheated at Wish's Fake Products.
Person 22
Person 22 felt cheated at Twitter Scams.
Person 23
Person 23 felt cheated at App's Preferences Interface.
Person 24
Person 24 felt cheated at Adobe Subscription's Interface.
Person 25
Person 25 felt cheated at Apps that change their terms and conditions.
Person 26
Person 26 felt cheated at Shopee Games.
Person 27
Person 27 felt cheated at Spammy Advertisements on Websites.
Person 28
Person 28 felt cheated at Shopee Checkout Defaults.
Person 29
Person 29 felt cheated at Game Currencies.
Person 30
Person 30 felt cheated at Game Bundles.
Person 31
Person 31 felt cheated at News App that don't let you copy paste.
Person 32
Person 32 felt cheated at Instagram Scammers.
Person 33
Person 33 felt cheated at Cancelling Subscriptions .
Person 34
Person 34 felt cheated at Disguised Emails.
Person 35
Person 35 felt cheated at Ponzi Schemes that promises huge returns.
Person 36
Person 36 felt cheated at Fake Download Buttons.
Inspiration from Activities
A scam is a deceptive scheme used to get an unfair advantage over a situation to get things from people.
Think back to a situation that made you feel cheated or when someone took advantage of your trust, it is likely that you’ve been through a deceptive scheme.
These activities commonly leverage on human biases, which are common patterns that leverage the irrational decision-making of people. These patterns can be used as ideas to form a deceptive strategy.
Let's take a look at a few examples of how deceptive schemes can be turned into strategies.
Post It Thoughts
I felt cheated...
On Kickstarter when I was convinced to participate in their fundraiser.
Post It Thoughts
I participated because...
I made the decisions believing that other people did the same.
Strategy
If I could recreate it...
I will want to make a huge audience believe in each other to donate together.
Post It Thoughts
I felt cheated...
When I bought tissues from the auntie down the street.
Post It Thoughts
I participated because...
I felt bad if I didn't get the tissue because the auntie is directly selling to me.
Strategy
If I could recreate it...
I will want to let one person convince the next person to donate.
Try it yourself
Have you been through a deceptive scheme? Try this one yourself! Think back to a situation that made you feel cheated or when someone took advantage of your trust.
Post It Thoughts
I felt cheated...
Post It Thoughts
I participated because...
Post It Thoughts
If I could receate it...
The Deceptive Interfaces Framework help designers create socially-acceptable interfaces using human biases, inspired from deception.
Made by Yuan Jie